v1.2b Change log
Astral Crusaders » Devlog
- When a player changes their weapon, the new weapon now needs some time to start shooting (approximately half its normal cooldown time).
- Added a small dead zone for analog sticks.
- Fixed gamepads' D-PAD compatibility.
- Fixed a bug that allowed players to unlock weapons grabbed in previous level attempts.
- Fixed a bug that caused boss-health-based events to be triggered at a wrong time in Coop Mode.
- Various minor tweaks, fixes and performance improvements.
- Levels 2 now has 3 additional yellow ship enemies, so its maximum potential score has been increased by 600 (ignoring score bonuses).
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Astral Crusaders
Status | Prototype |
Author | Miguel Antón |
Genre | Shooter |
Tags | 2D, Asteroids, Indie, Local Co-Op, Sci-fi, Shoot 'Em Up, Short, Side Scroller, Singleplayer, Space |
Languages | English |
More posts
- v1.3 Change log - "Boss Revenge" bonus levelsMay 31, 2023
- v1.2 Change logApr 01, 2023
- v1.1b Change logMar 06, 2023
- v1.1 Change logMar 01, 2023
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